[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
Worgan Arts

Hair Simulation
Masters simulation project.
Key Points:
Researched and evaluated suitable Hair Simulation implementation techniques to enable real-time simulation and rendering.
Utilised QT and NGL to create a Windowed OpenGL context with UI, mouse controls, shaders and 3D Hir Simulation scene.
Developed under Test Driven Development paradigms to produce reliable, scalable code.
Used GitHub and CMake files to maintain version control and building of code and tests.
June 2022
Solo Project
Master's Degree: Simulation & Rendering: Simulation Assignment
Full Runthrough Video
The code for this project can be found on GitHub here.
University, C++, Masters, Tool