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Frontier Masterclass

Tools:: Maya (Modelling, UVs); Substance Painter (Prop Texturing); Substance Designer (Texturing);

Unreal Engine 4 (Layout & Lighting)

Key Points:

  • Designed, lit, modelled, and textured an environment to practice fulfilling an externally set brief that required matching an existing franchise and art style.

  • Carried out extensive research into real world reference objects and locations to inform my design work and facilitate better realism.

February 2021

Solo Project

Undergraduate Degree: Masterclass

Final Project Render


University, Undergraduate, Modelling

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©2019-26 by Jacob Worgan.

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