[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
Worgan Arts

Freelance: VR Physiotherapy
A freelance programming project for a doctoral candidate at Bournemouth University. Features VR locomotion, progression, and tracking of physiotherapy movements.
Key Points:
Engineered a VR physiotherapy system to enable real-time tracking of rehabilitation movements.
Developed VR input tracking systems to convert motion into measurable gameplay progression metrics.
Delivered a user-ready VR application for a Doctoral Candidate to an external brief for clinical usability.
The doctoral thesis would go on to be featured in SIGGRAPH Thesis Fastforward 2026.
C++, Tool, Unreal Engine 4, Unreal Engine 5